The best choice? Which is the most popular?”
The answer to all those questions depends on the designer.
In a recent article, I wrote about this question in depth and included my thoughts on which is the best design software, among many other things. In that article, I wrote:
One thing that’s important is that the design is something that is important for the designer, that they should value. This may mean designing with a specific client in mind, using an expert design team, or even using another method of designing the interface to ensure that the user experience of the program is consistent with the brand of the company.
Some of you may think, “Of course the best UI design software is free.”
That is true! A lot of designers spend time designing things they wouldn’t spend time on if they did not need to get paid from clients or customers.
Here are a few considerations when choosing a design software:
Does it work well across the user base? If a user has a certain age, race, gender or other criteria that makes it difficult or impossible for them to engage with a particular design option, then it is probably not suitable for the design. Is it easy to use? If the website is complex, then it may not be suitable either. Is it free? If you are on a tight budget, then it may not be suitable either. There is an inherent risk of a poorly designed user interface making customers unhappy. When that happens, the project and all of its work gets canceled and lost. Does it support responsive technologies? The best solutions are ones that have supported responsive technologies for sometime.
In terms of my personal experience and research, the following is my personal opinion:
I work for an agency called JARVIS. Over the past three months, I have been using the following design software:
Developers: JARVIS, Zendesk and Zoho (for desktop software)
The UI is pretty clean, well designed, and easy to use. It works well with iOS and Android apps. It supports many devices and platforms, and they make it easy to use. They did not bother much about adding features to the existing, great design in order to make it better for mobile.
The JARVIS UI was tested under iOS and Android. It did not support any aspect of responsive technologies – the user’s device has to be on a specific size to fit the screen
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